Mobile gamers account for nearly 2 BILLION smartphone users, and the top games acquire 6X more users per month than any other category. While other tech companies try to gamify existing industries, we use games to introduce new, exciting opportunities to the gaming community.

Release Notes – V2.10.6

Release Date: June 27, 2020
Version: 2.10.6
Description: This update focuses on updates to the objectives system, bug fixes, and minor visual tweaks.



  • Tweaked troop card padding on scout and battle screen
  • Removed red border around spells
  • “You’ve been raided” screen now shows crown count
  • Updated timing on the objective star animation


  • Implemented new building destruction VFX


Known Bugs

  • Discrepancy with Card Dealer countdown timer causes incorrect countdown time to show upon restarting.
  • Leaderboard loading causes noticeable lag upon entering and exiting the leaderboards menu.
  • Objectives with numbers in the title are missing the ordinal indicator. Restarting fixes this.
  • Certain repeatable objectives show up as numbers instead of as text.
  • Arrows point in the incorrect directions in the tutorial.
  • Attempting to build a Barracks in the tutorial while the Treasury is still under construction stops tutorial progress. Restarting fixes this.
  • Attempting to collect runes from Builder Hut subscription results in the ‘collect’ button not changing until player restarts the game.

Fixed Bugs

  • Fixed bug where the Mortar purchase button did not work if a player dismissed the Great Hall rune popup during tutorial
  • Fixed a bug where the mortar radius did not visually match in base view
  • Fixed a bug where the objective collection animation would not player if a player restarted the game before opening the objectives screen
  • Fixed a bug where defensive buildings did not show defensive radius in tutorial
  • Fixed a bug where the Builder Hut appeared with its activated VFX even if players had not purchased subscription
  • Fixed a bug where player profile inbox notification were not showing after a player was attacked
  • Fixed a bug where objective stars were not updating until after a player restarts
  • Fixed a bug where objective star animation got stuck if a player collected objectives reward chest before checkmark animations finish
  • Fixed a bug where not using runes to complete the Great Hall upgrade caused player to get stuck in tutorial
  • Fixed a bug where the Mortar’s inner radius was not working
Add Comment